About This Game HexLab is a logical game with a relaxing atmosphere and original gameplay.Your goal is to destroy the hexes of the opponent, covering them with your own.Use the level landscape in your tactics. The playing field is built at different heights, affecting the gameplay.Put your hexes in the towers to become unreachable for the enemy or get a tactical advantage by climbing the heights on the playing field.Dynamic playing field. Players with each turn destroy the playing field, which makes the outcome of rounds more unpredictable.Use features of different types of "chips" in building your tactic.Compete against other players in multiplayer mode or defeat artificial intelligence in a single player. 6d5b4406ea Title: HexLabGenre: Casual, Indie, StrategyDeveloper:Satur EntertainmentPublisher:Satur EntertainmentRelease Date: 20 Jul, 2018 HexLab Usb Download hexlab calendar. hexlab steam. hexlab chatsworth. hexlab game. box hex lab. hexlab laser cutting. hex lab los angeles. hex labs nitric oxide. hexalab software. hexlab van nuys. hexlab kickstarter. hexlab makerspace. hex lab repo. hex lab qub. hexlab株式会社 評判. hexlab makerspace los angeles ca Very unclear and complicated rules explanation. You won't know how to play.. The english translation is definetly very poor, the tutorial offers very little information. The interface is confusing. I feel I have wasted my money. The atmostphere and graphics are very good and exciting. The communication of basic rules and tactics is very poor. I stopped playing after failing.. level 1 campaign, 4 times (I am a mathematician and engineer). It seems there is only one path to victory- fine, this isn't a puzzle game, it is supposed to be strategy.. The courser movements were not very precise or proportional to the actually physical mouse movements. The game was intriguing though there seemed to be a few glitches within the campaign mode. When ever the opponent hex was cut off in a loseing position or when the game area was going to be reduced, the opponent hex would glitch into a cycle being selected and placed in the same spot, thus not allowing the player to continue the gameplay. At this point It needs some work before I could fully reccomend it. Great concept though.. HexLab is similar to chess or checkers in the Sci-Fi setting, where the difference in the heights of the playing field is used.An unusual project with its deep atmosphere. The game has some kind of its own attractive magic. Music and graphics are chosen perfectly, ideally emphasizing unhurried meditative gameplay.Game mechanics is unusual, I have not yet met such games. I like that the developer is trying to come up with something new, unique and original.The game is difficult, requiring thinking over each turn. On the playing field are hexes of the opponent and the player, which he buys before the match.To destroy the hex of the enemy, you need to cover it with your hex. Hexes can be put in a stack. Do you cane in one turn place them over a long distance. You can jump over your hexes, etc. All these game mechanics allow you to perform various tactical maneuvers.In HexLab there are several different types of hexes that open as the game progresses. Some have blocking properties (block enemy hexes), others jump further than others, and so on.In the game world, the gameplay is controlled by drones that fly around the playing field. Each drone has a unique ability that can be used once per match. Different drones can be bought before the match.I advise you to carefully review the tutorial in order to quickly learn all the game mechanics and come up with your tactics. In the game there is multiplayer, where you can compete with other players.Despite the early access, the game runs without bugs or other flaws. The only downside is that not much maps are available in multiplayer. I think that the developer will add new ones.In general, an excellent relaxing logic game for a small price with good graphics and unusual gameplay.HexLab is constantly updated, it is clear that the developer is working on it non-stop. The game has a potential!It is very interesting to see how game will evolve.. The first impression is nice, kI ist not the best but enough to get practise, tactic is enourmous and difficult in the beginning, in the end you have to see in multiplaying.It\u00b4s a game worth to have a look for, to have a regard to all details will bring in the end the results, so it\u00b4s in your patience how far you will reach I thing, but nevertheless a goog game for always starting. Sky Of Destruction. Our new game!: We glad to present you upcoming release of our new game!. Update 0.5.5: Added a reward for each destroyed enemy hex. The default audio volume is reduced. The font size of the player's money has been increased. The basic tutorial has been reworked.. Update 0.7.1: Graphics improved: The image is now "softer" when you move the camera. Animations have become more smooth. Flicker of glow effects has been fixed. Added illumination for tiles that can be removed at the phase of field destruction. Added an option for difficulty level. Multiplayer improved. Fixed a bug where the game stopped during the shrinking of the field. Now it does not count as a move, if you put hex from where. A hint was given for describing the hex of the enemy, if you point the cursor at it. The skill to block tiles now blocks tiles for only one move, not the entire match. Added a hint for inaccessible hexes, describing the conditions for their availability. Reduced the time for hints to appear. Improved design of interface elements. Fixed bug of inaccessibility of the third level. The intro video has been altered. Added a hint for the skill of the drone and color selection in the campaign scene. Increased the hitbox for the click to change the drones in the campaign scene. Changed the design of hints. Fixed sticking of hints when hovering over the enemy hex during the stack placing. Fixed saving deletion. The tutorial for the campaign has been altered. Fixed minor bugs.. Update 0.7.6: Fixed bug when Ai could infinitely grab and place hex on same tile. Tile blocking skill now blocks tiles for a one round, not entire match. Improved AI. Small bugs are fixed.. Update 1.0.2: HexLab updated!. Update 0.9.1: Fixed tile highlighting in the tile destruction phase. Fixed a bug where the grabbed hex stack could not follow the cursor. Fixed the synchronization of the destruction of hexes in multiplayer. Fixed text localization.
top of page
bottom of page
コメント